﻿using UnityEngine;
using System.Collections;

public class LoadLogin : MonoBehaviour {

	// Use this for initialization
	void Start () {
		GameObject Login = (GameObject)Instantiate(Resources.Load ("Prefabs/login"));
		GameObject mUICanvas = GameObject.Find("Canvas");
		Login.transform .parent = mUICanvas.transform;
		Login.transform.localPosition = Vector3.zero;
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
